Directed by:
Peyton ReedScreenplay:
Jeff LovenessCinematography:
Bill PopeComposer:
Christophe BeckCast:
Paul Rudd, Evangeline Lilly, Michael Douglas, Michelle Pfeiffer, Jonathan Majors, Kathryn Newton, Corey Stoll, Bill Murray, Katy O'Brian (more)Plots(1)
Scott Lang and Hope van Dyne, along with Hope's parents, Hank Pym and Janet van Dyne, and Scott’s daughter, Cassie, are accidentally sent to the Quantum Realm. The family soon finds themselves exploring the Quantum Realm, interacting with strange new creatures, characters that Janet previously encountered, and embarking on an adventure that will push them beyond the limits of what they thought was possible. (Walt Disney US)
(more)Videos (9)
Reviews (8)
Comic book worlds often get a lot of leeway, but the Quantum Realm felt like a bit too much. In Quantumania, it seems like Ant-Man has no boundaries, allowing for anything and everything to happen in his story. Unlike other comic book characters who have some grounding in realism, this film abandons that entirely. The result is a visually over-the-top, chaotic, and somewhat dull spectacle, featuring veteran actors like Douglas and Murray performing against green screens. The dialogues are stuffed with clichés, making the whole experience feel uninspired. One of the weakest Marvel films to date.
()
The third Ant-Man, following the example of its MCU predecessors, plays with multidimensional multiverses, but this time this colourful CGI ride didn't work for me. The Quantum Realm reminded me a lot of Star Wars in places with its atmosphere and diverse cast of characters, but that wasn't a bad thing. What struck me the most, however, was the character of M.O.D.O.K. - I haven't seen something so perverse in the cinema for quite some time. Even Weasel from DC wasn't that perverted. Paul Rudd, Evangeline Lilly, Michael Douglas and Michelle Pfeiffer really try, but the script throws ("socialist") sticks under their feet. Bill Murray's cameo was clunky, and I had mixed impressions of both Jonathan Majors and Kathryn Newton. Three (ant-sized) stars!
()
Not groundbreaking, but certainly a more than fine film, which I think is hurt most by how clumsily Marvel has promoted it. So much talk about the start of a new phase, the arrival of the big villain that would make Thanos look like a schoolboy. But in the end, that doesn’t really happen, which, after all the expectations, is a bit of a shame. Even if you know Kang from Loki, you probably won't get the feeling that something big is going on, but he's definitely an interesting character, and he can make visitors to the quantum realm feel the heat. As far as the Ant-Man trilogy goes, I'll still prefer the first film, the second one still seems a bit too chatty, and this third one is completely different than the previous two, but the fact that the same director was in charge of all three makes it probably the third best Marvel trilogy after Iron Man and Captain America. And that’s not bad, at all.
()
Weak. Marvel is really fading and it shows with every new movie. This just isn't even funny anymore. It's a world copied from Star Wars and since I don't like that either, nothing has changed. The action looks downright childish and uninteresting, the humor is absent, and Jonathan Majors as Kang didn't impress much either (he was much better in Creed III). I wasn't entertained at all and stopped caring after about an hour. Hopefully Guardians of the Galaxy will be a nice hit and I'm afraid the last one for a while.
()
A recipe for Marvel’s whatever phase: Assemble a core cast of characters who withhold cruel information from each other for no reason and act like idiots just so the central plot of the film can take place. Add annoying new characters who are instantly the best at everything and on whom you can build future movies. Sprinkle in a ton of digital effects, a handful of awful dialogue and a dash of lame humour. Stir the whole mix with the fact that although each of the characters should have their ring-fenced characteristic abilities, conveniently they are constantly either forgetting them or only using them when it suits the screenwriter. Or to be sure, do not specify this abilities at all, so that anything can happen. And don’t forget to spice it with a pointless cameo role. What you get out of it is a nasty concoction that consumers will still eat up with gusto, because you are a brand: Marvel Studios.
()
Ads