Code Geass: Rozé of the Recapture

(series)
  • USA Code Geass: Rozé of the Recapture (more)
Japan, 2024, 4 h 48 min (Length: 24 min)

Directed by:

Yoshimitsu Ōhashi

Screenplay:

木村暢

Cinematography:

Hiroyuki Chiba

Composer:

Kenji Kawai

Cast:

Makoto Furukawa, Kôhei Amasaki, Sōma Saitō, Nao Tōyama, Kana Ichinose, Hiroyuki Yoshino, Masaaki Mizunaka, Yūki Ono, Hirofumi Nojima, Ryōta Ōsaka (more)
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VOD (1)

Episodes(12)

Plots(1)

Year Seven of the Kowa Period, in the former Hokkaido Block occupied by the Neo-Britannian Empire, live mercenary brothers known as the Nanashi Mercenaries. The eldest, Ash, has excellent athletic ability and advanced Knightmare Frame controlling skills, while the youngest, Rozé, is clearheaded and oversees the gathering of intel and the devising of strategies. Due to an impregnable wall of energy called the Shitunpe Barrier, for four years the 100th emperor who stopped the Black Knights' liberation plan, Chalice al-Britannia, has been trying to plunge the world into chaos once again with the help of his servant, Norland and his Einberg Knights. Upon receiving a request, Rozé and Ash, along with the Seven Shining Stars resistance group, confront the Empire to recapture Emperor Sakuya. (Disney+)

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Reviews (1)

Jeoffrey 

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English Yes, Your Majesty. Alright, I’ll admit, this latest Code Geass continuation worked for me in the end. Like I mentioned with Lelouch of the Resurrection, I just don’t get why anyone felt the need to follow up on what was already such a perfectly wrapped-up story. The original finale was one of the best anime endings I’ve seen, and with all these sequels, it feels like its impact is being watered down. Especially here, where we find ourselves back in almost the exact same situation as the beginning. Neo Britannia is behaving just like the old Britannia, and it’s painfully similar to the original series. The only takeaway from the opening was the reminder that humanity seems to love repeating its mistakes—plenty of real-world examples of that. Once again, we’re fighting oppression, the main character unknowingly holds a crucial role, and there are tons of twists and reveals—some excellent, some a bit questionable. That "Palpatine-esque" reveal of the main villain's identity? Yeah, I could’ve done without that, even if it wasn’t as ridiculous as it was in Star Wars. But, looking at the story as a whole, I was pretty entertained throughout. It kept me hooked, threw in some surprises, and overall delivered on the narrative front. So, credit to the writers where it's due. With only twelve episodes, though, the show didn’t have much room for deep character development. It was just enough for the main players, while the supporting cast mostly echoed characters from the original series, making it feel like we didn’t need much more from them. I did enjoy the cameos from key figures in the Code Geass universe, including those from the Akito films—it was nice to catch up with them. Animation and music? On point, as expected. Given that this was also meant for the big screen (hence the movie version), Sunrise really delivered on those 2D mecha (Knightmare Frame, of course) battles. That vibrant, smooth action sequence in the final episode was a real visual treat. The ending hit harder than I expected, though I kept thinking it would've been more impactful if there had been more episodes to flesh out the relationship between Sakuya and Ash. Still, it was a solid and emotional conclusion, even if it doesn’t quite reach the heights of Lelouch’s saga. All in all, while this isn’t the legendary Code Geass of old, it held its ground. A decent 7.2/10 from me. ()

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